Game & Level Designer

Qualifications Profile

An aspiring game designer with 2 years of Personal experience in both Game and Level Design; complemented with expertise with Game development tools and practices. Well-versed in designing fun and interactive Console, mobile and PC Games.

Areas of Expertise

Unity | Unreal 3D | Maya | Blender | Photoshop | Clip Studio | Perforce |

Unity teams | C# | Unreal Blueprints | Trello | Google Drive | Microsoft Office |

2D Art | 3D Asset Development | Windows OS | Apple OSX | iOS | Android


  • Knowledge of software tool capabilities and platform constraints, ability to integrate technology changes, ability to commission and integrate new technologies

  • Ability to think logically with a strong level of attention to detail

  • An eye for level design, and ability to bring scripting ideas to the table

  • Ability to keep track of minute details and aligning these with the overall vision

  • Rock-solid organizational skills with the ability to juggle multiple priorities

  • Very good analytical and problem solving skills

  • Excellent written and verbal communications skills

  • Able to work creatively in a demanding team environment

  • Professional experience with visual scripting tools

Professional Development

Pursuing a Bachelors in Game Design, expected May 2021

Currently Attending Full Sail University, Orlando, FL

System Design and Networking, 2014

Erwin Technical Center, Tampa, FL


First Quarter Achievement Award, 2017

Spectrum - Charter communications

Certificate of Achievement, 2017

Spectrum - Charter communications

Media Portfolio links